VR Cooking Demo

Screenshots:

This was a project for Emerging Technologies. The requirement was to demonstrate head tracking, hand tracking and locomotion in VR. I decided to create a small cooking demo where you can cook a burger in a frying pan once it's placed on a burner and interactions with other objects in the scene. For this project I was experimenting with 3D modelling and I'm proud to say I modelled and textured every object in the scene, besides the hands which were imported from a package. While there was minimal code required due to being able to rely on Unity's built in components for XR, I did learn a lot about physics interactions, in particular how forces are applied to rigidbodies and in the context of VR itself.

code


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