The Extraction






The Extraction is a year long project where I get to work on a team of 5. I've taken on both Sound Designer and Programmer for the project. The soundtrack is entirely original music and I got to learn a new software called Reaper through this project. The voice acting for enemies and Tony is done by yours truly and some of the sound effects in the game are foley. I programmed a level manager, interaction system, enemy AI, audio system, dialogue system, powerups and a custom editor to assist other developer's among many other tasks. Below you can see a snippet of code, where I utilized the strategy pattern in order to make the enemies more scalable.

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